KLYRNGAMES
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0.2.0-preview.1

Channel: previewBuild: 0cedb469

A new English-only KLYRN GAMES control room, with an interactive preview and the first live lab management workflows.

Added

  • New public homepage, server list, three-step create screen, server workspace, fleet view, and migration plan.
  • Explicit sample mode for exploring the design without changing real infrastructure.
  • Live account sign-in, console commands, file editing, backup controls, and operation status using the existing controller.
  • Accessible confirmation dialogs for restore and force stop.

Improved

  • Roadmap now prioritizes English design, API reliability, and proven Minecraft recovery before broader expansion.
  • Light and dark layouts checked at 390, 768, 1024, and 1440 pixels.

Fixed

  • Join addresses no longer repeat the game port.
  • Graceful shutdown forwards the signal to the game process and checks its exit state before reporting success.
  • Roadmap pages handle an empty or malformed URL fragment without a script error.

Breaking changes

  • Hebrew pages and the language switch have been removed. English is the only current product language.

Upgrade notes

  • Existing lab containers created before the shutdown correction require a controlled container replacement preserving their data.
  • The previous site release is retained for rollback. This is a development preview, not a production release.

Known limitations

  • Minecraft client join and real creation through the new browser flow remain unverified.
  • Migration, reseller pools, broad game certification, and owner-only evidence tracking remain planned.
  • The earlier intermittent API failure was not reproduced in the current samples; sustained reliability remains under investigation.
  • Player count is shown as Unknown when unavailable. Displayed allocation limits are not live utilization.
  • Backups use local node storage. Off-node backup storage, security hardening, and production recovery gates remain open.

Checks after deployment

  • Homepage, roadmap, changelog, panel routes, and build metadata returned HTTPS 200 with revision 0cedb469.
  • Former Hebrew homepage, roadmap, and changelog returned 404.
  • Live sign-in, console command round trip, persisted file edit, and backup creation verified in the browser.
  • Graceful shutdown after the runtime fix exited cleanly and saved game chunks.
  • Restore removed a persisted test objective and preserved the pre-restore data for recovery.

Roadmap items G01-public-pages, G02-tokens, G02-screens, G03-i18n, G05-minecraft, G05-api-reliability